AHUILWARE

It's all about time ...

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ABOUT ME

Hi, I'm Jonathan!

I'm a game designer and programmer living in Mexico City. I love to wander around the city on my own, investigate and code any idea I have for a videogame, and practice my skills. My interest include to work in team, search information and test the diferent versions of the project.

Currently, I'm studying engineering in interactive software development and videogames one semester in Barcelona, and I'm in my 6th semester. Also I've done my professional internships with DeneDig were I make a RTS game about the aztec civilization where I was the only programmer.

Other than coding, I love to watch anime, play videogames, and do some exercise.

Tletlohualli 2077

Tletlohualli 2077

This game was the first one I made a year and a half ago in my engineering course, with 3 friends, in just 2 weeks for an expo that we hold every semester called Demo Day. The idea of this game was to prove our skills to see if we can make a game in 2 weeks




Crackman

Crackman

This game was the first one I made using equations and matrices to create the 3D models of Pac-Man, the ghost, and the labyrinth.







Run Run!

Run Run!

This game was created for a final project where we needed to develop a mobile game. In this project, the most important aspect was ensuring that the user interface provided a good experience for the player.